// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil;
short i;
short counter = 0;

body;

beginstate INIT_STATE;
	sf(80,19,1);
	sf(80,24,1);
	
	sf(80,6,0);
	sf(80,10,0);
	
	set_obj_act_at_dist(15,1);
	
	if (gf(80,4) == 1)
		sf(80,4,0);
		
//	set_name(,"");

	add_range_to_group(18,25,1);
	set_resistance(1001,7,80);

	add_range_to_group(26,32,2);
	set_resistance(1002,7,50);

	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	//if ((zone_clear(ME) == FALSE) && (get_flag(,) > 0)) {
		//print_str_color("",2);
		//clear_zone(ME);	
		//}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

	// if (gf(,) == 0) {
	//	if (get_ran(1,0,100) < 10)
	//		give_char_text_bubble(,"");
	//	}
	
	if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 3))) {
		last_abil = get_current_tick();
		
		if (gf(80,4) == 1) {
			counter = counter + 1;
			
			if (counter == 2) {
				spawn_creature(0);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 4) {
				spawn_creature(1);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 6) {
				spawn_creature(2);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 8) {
				spawn_creature(3);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 9) {
				spawn_creature(4);
				set_name(12,"Corrupted Gazer");
				set_attack_bonus(12,12);
				set_boss_level(12,2);
				place_particle_num(12,22,12,10);		
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 10) {
				spawn_creature(5);
				set_name(13,"Corrupted Drakon");
				set_attack_bonus(13,12);
				set_boss_level(13,2);
				place_particle_num(13,22,12,10);		
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 12) {
				spawn_creature(6);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 14) {
				spawn_creature(7);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 16) {
				spawn_creature(8);
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 18) {
				spawn_creature(9);
				set_name(17,"Corrupted Glaahk");
				set_attack_bonus(17,12);
				set_boss_level(17,2);
				place_particle_num(17,22,12,10);		
				print_str_color("You hear one of the crystals discharge some energy.",3);
				}
			if (counter == 20) {
				sf(80,21,1);
				sf(80,19,1);
				sf(80,4,2);
				begin_talk_mode(5);
				}
			}
		}
	
	if ((gf(80,4) == 0) && (party_near_nav(0,8))) {
		sf(80,4,1);
		sf(80,19,0);
		begin_talk_mode(4);
		}
		
break;

beginstate 10;
	set_terrain_string_range("The sign says - First Aid Station.",3);
break;

beginstate 11;
	set_terrain_string_range("The sign says - .",3);
break;

beginstate 12;
	set_terrain_string_range("The sign says - .",3);
break;

beginstate 13;
	set_terrain_string_range("The sign says - .",3);
break;

//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
